AI Insights · Timothy · January 2022
Top 5 Match 3 Games in Belgium Q4 2021 Performance
Discover the performance of the top 5 Match 3 games in Belgium during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Match 3 games in Belgium showed varied performance in terms of weekly downloads, revenue, and active users. Below is a detailed look at each game's metrics.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw a fluctuating revenue trend, peaking at around $61K in the week of November 22. Weekly downloads showed a general upward trend, reaching approximately 688 in the last week of December. Active users remained relatively stable, fluctuating between 10K and 12K throughout the quarter.
Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED experienced a significant peak in revenue in the last week of December, nearing $22K. The game’s downloads also saw a rise towards the end of the quarter, peaking at roughly 574 in mid-December. Active users showed a slight decline, generally hovering around 1K.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had notable revenue spikes, particularly in the first week of November and the last week of December, reaching about $19K and $20K respectively. Weekly downloads remained relatively low, with a small peak of 299 in the week of December 20. Active users saw a minor decline, ending the quarter at around 7K.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd showed a strong performance in terms of revenue, peaking at approximately $5.7K in late October. Weekly downloads were highest in early November, with around 9.3K downloads. Active users showed a peak at about 20K in early November and gradually declined to around 12K by the end of December.
Puzzle Combat: RPG Match 3 from Small Giant Games had a steady revenue stream, peaking at around $5.3K in late September and maintaining a consistent trend around $2K to $4K subsequently. Downloads remained modest, with a peak of 215 in the final week of December. Active users were stable, fluctuating between 2K and 2.7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.